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There is a lot of interest by many new officials and others about the National Federation rules, how to interpret them, and the best
practices perspective on how to officiate a basketball game. Using the guidance found in Live Ball / Dead Ball, a 4-part "Best
Practices" series, you will gain a solid understanding of the rules and their administration.
Officiating.com's basketball editor, Jim Dixon, discusses the many aspects of the National Federation rules and how to properly
officiate them. Each book in this series is designed to improve your understanding of basketball rules and game management. In
addition, there are 54 play situations provided in Live Ball / Dead Ball which go a long way toward improving your rules knowledge and
best practices approach to interpreting the rules.
Topics that are covered include live balls; dead balls; how to put the ball into play with a jump ball; the alternating possession
arrow; jump ball administration; team control; player control; throw-ins and their violations including AP, spot and running
throw-ins and procedures and potential errors involved in officiating throw-ins, plus exceptions; and officiating play
situations involving out-of-bounds, inbounds, ball location, and player location.
Topics covered in Part I of this series include the following:
- Introduction to Officiating
- Best Practices Approach to Officiating
- Understanding the Rules
- Knowing the Rules, Interpreting the Rules
- More Than One Interpretation
- Officials' Authority to Rule
- Reasoning Through the Play Situation
- Players' Mistakes, Officials' Mistakes
- When Is a Ball Live or Dead?
- Enforce the Rules 'As Written'?
- Dead Ball Exception
- Continuous Trying Motion
- Jump Ball - Best Practices Approach
- What Can the Jumpers Do?
- What Can Non-Jumpers Do?
- Officiating the Jump Ball
- Establishing Possession Without a Jump Ball
- Issues Associated with Team / Player Control
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